Sometimes, I make game mods. This is where they go, yes.
Doom
This is where all my Doom-related stuff goes. Yes it does, yes! All of my mods require ZDoom or GZDoom and the full version of Doom 2: Hell on Earth (unless specified).
Releases
Doom Enhanced (Finished) – A mod that adds all sorts of visual effects to the standard Doom game, like gibs and lighting effects.
Redoom (Finished) – Doom Enhanced, but enhanceder. If that makes any sense.
Night of the Homeless (Build 4) – A perpetually unfinished mod that takes the “Invasion” gameplay style and the ever-popular “Zombie mods”, and turns it on it’s head with the hobos from Strife, and a hefty dose of arcade-y silliness.
Truckasaurus in… The Worst Christmas Ever (Finished) – Invasion on meth. Blast around maps as a carnivorous automobile devouring all you survey!
Crap
That Fucking Rickroll Weapon That Digg Drooled Over – I’m so incredibly sorry.
Team Fortress 2
This is where all my TF2 crap goes. Naturally, these all require Team Fortress 2.
Releases
“Meet the Team” Siren – A small sound mod that makes the “Meet the Team” fanfare play at the start of every round.
Spectacular Bloodstains – Much better model blood decals.
FrankenHUD – A massive, MASSIVE UI overhaul.
Emulation
ROM hacks! Yes. These require an IPS patcher and a headered Super Mario World ROM (find it yourself, you lazy git!)
Releases:
The Ninji Saga – A little ten-level jaunt about a forgotten Mario enemy. It’s alright – I could have done some things a LOT better, and utilities have improved since then, but it’s still worth a look I suppose.
Dongs! The Hack (unfinished) – An unfinished, but rather well built game in the traditional Mario style.

