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Game Mods

Sometimes, I make game mods. This is where they go, yes.


This is where all my Doom-related stuff goes. Yes it does, yes! All of my mods require ZDoom or GZDoom and the full version of Doom 2: Hell on Earth (unless specified).

Releases
Doom Enhanced (Finished!) – A mod that adds all sorts of visual effects to the standard Doom game, like gibs and lighting effects.
Night of the Homeless (Build 4) – A perpetually unfinished mod that takes the “Invasion” gameplay style and the ever-popular “Zombie mods”, and turns it on it’s head with the hobos from Strife, and a hefty dose of arcade-y silliness.

Works-In-Progress
Heretic Enhanced (Build 1) – Very early WIP version.

Crap
That Fucking Rickroll Weapon That Digg Drooled Over – I’m so incredibly sorry.
Old Unfinished BS – Some old stuff of mine that I never finished. Leftovers, basically.


This is where my crap for the Source engine games (Half Life 2, TF2 etc.) goes. Hoorah!

“Meet the Team” Siren (TF2) – A small sound mod that makes the “Meet the Team” fanfare play at the start of every round.
Kritzkrieg Skin Fix (v1.0, TF2) – A hex-edited model that makes the Kritzkrieg use it’s own skin, instead of the RED Medigun skin.
Case Files Backgrounds (v2.0, TF2) – Lots of new menu backgrounds!
Spectacular Bloodstains (TF2) – Much better model blood decals.
TF2-ier Menus (TF2) – A modification that makes the menu windows look much TF2-ier by way of resources from the game itself.
FrankenHUD (TF2) – Coming Soon.

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These require an IPS patcher and a headered Super Mario World ROM.

Releases:
The Ninji Saga – A little ten-level jaunt about a forgotten Mario enemy. It’s alright – I could have done some things a LOT better, and utilities have improved since then, but it’s still worth a look I suppose.
Dongs! The Hack (unfinished) – An unfinished, but rather well built game in the traditional Mario style.

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